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    發表發表於: 2009.11.11 星期三 AM 10:04    文章主題: Grand Warlock Nethekurse wow power leveling 引言回覆 編輯/刪除這篇文章

    Grand Warlock Nethekurse wow power leveling

    Shattered Hall Reavers - They have a nasty cleave with a significant range (about 7-8 yards). Unless you have to be close, stay away from them.

    Shattered Hall Dark Casters - These are essentially warlocks, they have a short range AOE fear and an AoE fire attack. The AoE does big damage so you need to stay out of it and they need to die quickly.

    Shattered Hand Sharpshooters - These have a fire based DoT shot and a scatter shot that confuses the target. VEry annoying when they target your healer, as such they should be CC'ed or droped quickly in from the groups.

    Grand Warlock Nethekurse cheap wow gold buy wow power leveling While the tank is out of wow power leveling range everyone should stop DPS as she is immune to taunt and aggro must be controlled carefully or she will switch targets. As soon as the whirlwind has stopped someone needs to interrupt the heal that she starts to cast. The healing debuff should always be placed onto the tank, as they will have the most aggro. Because of this the Tank should not have wow power leveling HoTs on them, and you must stop healing them, this include Vampiric Embrace from Shadow Priests. A priests Shield is effective at this point on the tank as it is not healing and will save some of their life. As soon as the debuff fades you must heal the tank to full health and prepare for the next debuff. Keep the tank at full health between the debuffs and they will not go down in the timeframe that you can not heal, it even give you a chance to get some mana back.Harbinger Skyriss The forth boss is ljs1234561111 Harbinger wow power leveling Skyriss, who if you have ever been to the Temple of Ahn'Qira you will recognize him as a clone of the Prophet Skeram. The fight however is not just against Harbinger Skyriss, instead you must defeat 3 preliminary mini-bosses first. The 3 mini bosses are essentially buffed versions of mobs that you have fought in the aion gold instance before and are set lose 1 at a time. If you finish each off quickly you should have a brief amount of time between each one and be able to enter the next fight at almost full wow powerleveling health and mana by eating and drinking. Conclusions The instance can go by very quickly, and can be done in less than 2 hours easily with an experienced group. The MOBs and bosses are power leveling interested and fun, especially Skyriss (although the randomness is sometimes a drag). The only thing missing to me in the instance is any quests of note. Sure there are two quests, but wow power level shouldn't there be more from someplace? For such a great instance, you almost have no story line reason to be there. Don't worry though the loot will get many players heading to aion power leveling it, so finding a group should never be hard.

    Death Coil ?This attach does up to 2,000 shadow damage and causes fear for about 5 seconds.

    Void Zones ?During the fight Nethekurse will spawn multiple black/purple spots around his room. These void zones hit for 1000 shadow damage per tick, so you must move out quickly. He continues to summon additional ones as the fight goes on and they last for a while, so do not be surprised if there are 3 or 4 around the room by the end of the fight.

    Whirlwind - At roughly 20% remaining health he will stand in place and perform a whirldwind attack.This attack will hit everyone around roughly 2000 damage per hit. He will also start throwing Shadow bolts at random players, that hit for up to 2000 damage

    Warbringer O'mrogg
    Immune to Taunts ?Due to his multiple personality disorder he is not effected by taunts.

    AoE Fear - He can cause a medium range AoE fear of about 15 yards that lasts for roughly 5 seconds.

    Thunderclap - This Aoe hits everyone in melee range for about 1000 damage and reduces their movement and attack speed by 35% for 10 seconds.

    Burning Fist - At several points during the fight O'mrogg's fists will start to glow and he will hit for up to 1000 additional fire damage. After a few seconds he will cast a fire based AoE around him that does up to 3000 damage.

    Kargath Bladefist
    Blade Frenzy ?Every 30 seconds Kargath will drop aggro and run around the room hitting players at random for roughly 2000 damage. He does this for about 10 seconds and then returns to the tank.

    Summon Adds ?Kargath will call in reinforcements on a regular basis that add to the fight and need to be DPSed down or feared.
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